﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Phys.Model.Affectors {
	public interface IAffector {
		/// <summary>
		/// Affects the selected object for a given timespan.
		/// </summary>
		/// <param name="o">the affected physical object</param>
		/// <param name="seconds">how much this affector is affecting the object</param>
		void Affect(IObject o, double seconds);
	}
}
